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มีเวอร์ชันใหม่พร้อมให้บริการ คุณต้องการอัปเดตหรือไม่?

เว็บไซต์นี้สำหรับผู้ใหญ่เท่านั้น

การเข้าสู่เว็บไซต์นี้ถือว่าคุณยืนยันว่าคุณมีอายุ 18 ปีขึ้นไป การใช้งานเว็บไซต์นี้ถือว่าคุณยอมรับข้อกำหนดในการให้บริการและนโยบายความเป็นส่วนตัวของเราเกี่ยวกับวิธีที่เรารวบรวมและใช้ข้อมูลของคุณ

** Description for the image generator, ** A girl in a tattered linen shirt that resembles a medieval tunic is locked in an iron cage set up in a damp stone dungeon. Her clothes hang in tatters, exposing her bruised shoulders and arms. His hair is tangled, his eyes are a mixture of fear and defiance, and his fingers are gripping the rusty bars. The cage is surrounded by thick stone walls with drips of moisture and the remains of chains on hooks, torches flicker under the ceiling, casting flickering shadows. Two men in leather armor and chain-mail armbands stood nearby, swords at their belts. Their postures are aggressive, one is leaning over the lock of the cage, clutching the key, his lips drawn back in a lascivious grin, the other is leaning against the wall, looking at the captive with cold curiosity, stroking the hilt of a dagger. The hunters ' faces betray cruelty — deep scars, a week's worth of stubble, eyes that glisten in the torchlight. **Details to draw, **, **Textures, ** rough stone walls with moss and mold, rust on bars and chains, dirt under the girl's fingernails., **Lighting, ** flickering torchlight creates contrasting highlights on metal and faces, shadows "breathe" due to the fluctuations of the flame., **Emotions, ** the trembling of a girl's fingers, the tight muscles of her neck vs the relaxed brutality of men., **Environment details, ** straw on the floor, rusty torture hooks on the walls, cobwebs in the corners of the cage, wet spots on the ceiling., **Colors, * * cool gray-blue tones of the dungeon, warm glare from torches, (orange-red), pale skin of the girl as an accent. — * * Composition, ** foreshortening from below, accentuating the oppressive height of the dungeon, torchlight haze softens the background. **Technical instructions, ** Use 8K resolution to transfer rock cracks and character skin textures. Dynamic lighting with particle effects for sparks from torches. Add ambient occlusion to the corners and under the feet for depth. Motion blur for smoke and dust in the air. * The scene retains tension, but excludes direct violence-an emphasis on the atmosphere of threat.*, <lora:SDXL_BetterFaces-LoRA_v1:.6> ** Description for the image generator, ** A girl in a tattered linen shirt that resembles a medieval tunic is locked in an iron cage set up in a damp stone dungeon. Her clothes hang in tatters, exposing her bruised shoulders and arms. His hair is tangled, his eyes are a mixture of fear and defiance, and his fingers are gripping the rusty bars. The cage is surrounded by thick stone walls with drips of moisture and the remains of chains on hooks, torches flicker under the ceiling, casting flickering shadows. Two men in leather armor and chain-mail armbands stood nearby, swords at their belts. Their postures are aggressive, one is leaning over the lock of the cage, clutching the key, his lips drawn back in a lascivious grin, the other is leaning against the wall, looking at the captive with cold curiosity, stroking the hilt of a dagger. The hunters ' faces betray cruelty — deep scars, a week's worth of stubble, eyes that glisten in the torchlight. **Details to draw, **, **Textures, ** rough stone walls with moss and mold, rust on bars and chains, dirt under the girl's fingernails., **Lighting, ** flickering torchlight creates contrasting highlights on metal and faces, shadows "breathe" due to the fluctuations of the flame., **Emotions, ** the trembling of a girl's fingers, the tight muscles of her neck vs the relaxed brutality of men., **Environment details, ** straw on the floor, rusty torture hooks on the walls, cobwebs in the corners of the cage, wet spots on the ceiling., **Colors, * * cool gray-blue tones of the dungeon, warm glare from torches, (orange-red), pale skin of the girl as an accent. — * * Composition, ** foreshortening from below, accentuating the oppressive height of the dungeon, torchlight haze softens the background. **Technical instructions, ** Use 8K resolution to transfer rock cracks and character skin textures. Dynamic lighting with particle effects for sparks from torches. Add ambient occlusion to the corners and under the feet for depth. Motion blur for smoke and dust in the air. * The scene retains tension, but excludes direct violence-an emphasis on the atmosphere of threat.*, <lora:SDXL_BetterFaces-LoRA_v1:.6>
Lord6
Lord6
คุณสามารถสร้างรูปภาพใหม่โดยใช้ตัวละครเดียวกัน

** Description for the image generator, ** A girl in a tattered linen shirt that resembles a medieval tunic is locked in an iron cage set up in a damp stone dungeon. Her clothes hang in tatters, exposing her bruised shoulders and arms. His hair is tangled, his eyes are a mixture of fear and defiance, and his fingers are gripping the rusty bars. The cage is surrounded by thick stone walls with drips of moisture and the remains of chains on hooks, torches flicker under the ceiling, casting flickering shadows. Two men in leather armor and chain-mail armbands stood nearby, swords at their belts. Their postures are aggressive, one is leaning over the lock of the cage, clutching the key, his lips drawn back in a lascivious grin, the other is leaning against the wall, looking at the captive with cold curiosity, stroking the hilt of a dagger. The hunters ' faces betray cruelty — deep scars, a week's worth of stubble, eyes that glisten in the torchlight. **Details to draw, **, **Textures, ** rough stone walls with moss and mold, rust on bars and chains, dirt under the girl's fingernails., **Lighting, ** flickering torchlight creates contrasting highlights on metal and faces, shadows "breathe" due to the fluctuations of the flame., **Emotions, ** the trembling of a girl's fingers, the tight muscles of her neck vs the relaxed brutality of men., **Environment details, ** straw on the floor, rusty torture hooks on the walls, cobwebs in the corners of the cage, wet spots on the ceiling., **Colors, * * cool gray-blue tones of the dungeon, warm glare from torches, (orange-red), pale skin of the girl as an accent. — * * Composition, ** foreshortening from below, accentuating the oppressive height of the dungeon, torchlight haze softens the background. **Technical instructions, ** Use 8K resolution to transfer rock cracks and character skin textures. Dynamic lighting with particle effects for sparks from torches. Add ambient occlusion to the corners and under the feet for depth. Motion blur for smoke and dust in the air. * The scene retains tension, but excludes direct violence-an emphasis on the atmosphere of threat.*, <lora:SDXL_BetterFaces-LoRA_v1:.6>

รูปภาพทั้งหมดถูกสร้างโดยปัญญาประดิษฐ์ของเรา เปิดรูปภาพ กดปุ่ม ทำซ้ำ - สร้างเวอร์ชันของคุณเอง! ความคล้ายคลึงใด ๆ ระหว่างเนื้อหาที่สร้างขึ้นบนเว็บไซต์นี้กับคนจริงเป็นบุคคลธรรมชาติทั้งหมด ทุกบุคคลที่สร้างขึ้นโดยปัญญาประดิษฐ์เป็นผู้ใหญ่!